Blender Python Scripting
Sunday, July 5th, 2009Fana’briques was great last week ! Since then I kept working on vintage Lego space models re-creation using Blender.
As I become more and more proficient with the mesh editing features, I still have to tweak some vertices sometimes by hand in a repetitive way. I knew about the python scripting for a while but never really got into it. The main reason was that I was reluctant to learning the scene/object/mesh API. I gave it a try anyway when I saw that there were some templates available for different purposes.
I was able to create some specific scripts quite easily by simply updating existing scripts and in the end saved me a lot of time during modeling. I guess that this is a starting point and from now on I’ll try to master the API one step at a time.

